Hello dear community, here's a personal project based on a concept from Pavel Hristov made to practice anatomy, hair, cloth as well as testing some new tech in CC4 trial version.
- Duration of 2 months ,
- Head from ''head planes'' mesh in zb,
- Skin bumps started with ScanStore texture,
- Rigg, anim, posed & hair sim in CC4,
- Klippad Sunrise 1 from poly Haven,
- Seperate outfit texture for individual loot,
- Alot of Zfun & Zstruggles <3.
Special thanks to J-P Roy, Pierre-Alexandre Lafrance & Lorick Lussier-Lavoie for their precious reviews and to Dominique Gagné who's been inspiring me alot lately.
I wish you guys like it :)
https://www.artstation.com/artwork/xJz9VO